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Opponent Breakdown Series: Analyzing build-up to the final third

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Min Read
Webinar

โšฝ ๐—ง๐—ฒ๐—ฎ๐—บ๐˜€ ๐—ผ๐—ณ๐˜๐—ฒ๐—ป ๐˜‚๐˜€๐—ฒ ๐˜๐—ต๐—ฒ ๐˜€๐—ฎ๐—บ๐—ฒ ๐—ฟ๐—ผ๐˜‚๐˜๐—ฒ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฝ๐—ฟ๐—ถ๐—ป๐—ฐ๐—ถ๐—ฝ๐—น๐—ฒ๐˜€ ๐˜๐—ผ ๐—ฟ๐—ฒ๐—ฎ๐—ฐ๐—ต ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—ป๐—ฎ๐—น ๐˜๐—ต๐—ถ๐—ฟ๐—ฑ โ€“ ๐™—๐™ช๐™ฉ ๐™–๐™ง๐™š ๐™ฎ๐™ค๐™ช ๐™ฉ๐™–๐™ ๐™ž๐™ฃ๐™œ ๐™–๐™™๐™ซ๐™–๐™ฃ๐™ฉ๐™–๐™œ๐™š ๐™ค๐™› ๐™ฉ๐™๐™–๐™ฉ?

In Part 2 of our ๐—ข๐—ฝ๐—ฝ๐—ผ๐—ป๐—ฒ๐—ป๐˜ ๐—•๐—ฟ๐—ฒ๐—ฎ๐—ธ๐—ฑ๐—ผ๐˜„๐—ป ๐—ฆ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐˜€, weโ€ dive into ๐—ผ๐—ฝ๐—ฒ๐—ป-๐—ฝ๐—น๐—ฎ๐˜† ๐—ฏ๐˜‚๐—ถ๐—น๐—ฑ-๐˜‚๐—ฝ ๐—ถ๐—ป๐˜๐—ผ ๐˜๐—ต๐—ฒ ๐—ณ๐—ถ๐—ป๐—ฎ๐—น ๐˜๐—ต๐—ถ๐—ฟ๐—ฑ and look at how to use that information in your game planning.

What we covered

Weโ€™ll walk through three practical workflows:

๐Ÿ”น ๐—•๐—ฎ๐˜€๐—ถ๐—ฐ: simple routes to quickly see where theyโ€™re getting out.

๐Ÿ”น ๐—”๐—ฑ๐˜ƒ๐—ฎ๐—ป๐—ฐ๐—ฒ๐—ฑ: tracking which routes actually lead to shots, not just entries.

๐Ÿ”น ๐—˜๐˜…๐—ฝ๐—ฒ๐—ฟ๐˜: full build-up chains from how they break lines, reach the final third and create shots against high, mid and low blocks.

Weโ€™ll use real game examples and share practical tips you can take straight into your next opponent week.

Scaling the workflow with MyGamePlan

Weโ€™ll also showed how the same process can be scaled with MyGamePlan to:

  • build your goal-kick tagging structure once
  • auto tag 20+ games of your opponent to those same metrics
  • export XMLs straight into your video tools (Sportscode, Metrica, MyVA, etc.)

So instead of preparing from a small 2โ€“3 game sample, you can base your pressing plan on a much broader picture of the opponent โ€“ without multiplying your tagging time.

Who itโ€™s for

Performance and video analysts

Assistant and head coaches

Anyone involved in opposition analysis and pressing strategy

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Young man working on laptop editing soccer game footage with graphics showing time spent on tasks in current workflow versus with MyGamePlan.